
Various character templates are available for mugen. This portrait is also used in the fight screen's lifebars in a standard mugen screen pack. This sprite should have the "shared palette" option selected. Small Select Screen Portrait (9000,0) - In a standard Mugen Screen pack this portrait's dimensions are 25 x 25.It is not necessary for this graphic to use a "shared palette" but often if this sprite is preceding a series of "shared palette" sprites the colors for the rest of the character will be corrupted. Large Select Screen Portrait (9000,1) - In a standard Mugen Screen pack this portrait's dimensions are 120 x 140.Breif details are given as follows while more details can be found as necessary throughout the tutorial. Certain Mugen conventions are also important to noteġ) Portrait - Mugen has two standard portraits. Thanks to Fighter Factory the process of combining sprites into a single SFF file has been greatly simplified since the time Mugen was first introducted. Step 2 - Create the initial SFF file and default palette

Once you have your sprites it is necessary to convert them into a strict 256 color palette with correct indexing and format. sff file complied by another author you will need to first ask that author's permission.


Mugen compatible sprites need to be 256 colors, contain the desired transparent color as index 0, and saved as a pcx graphic format. To begin with, you should have all of the character sprites that you want to use before continuing to the next section. 5 Step 5 – Constants Files & Programming.2 Step 2 - Create the initial SFF file and default palette.
